Physics Labs at The Great Escape & SplashWater Kingdom

It has been a while that we all have been using the various "Outdoor Lab" packs which were designed, oh my, a decade ago.  Since that time, Great Escape has added rides and I have been playing with new investigations as well as messing with some of the existing ones.

Offered below are activities, some new and some modifications, for your perusal.  Feel free to download them and add them to your existing packs. 

Some random thoughts...

Some Links...

Some pages with pics of the relevant part of the ride...

File Name Topics Covered The Ride
Boomerang1 KE&PE, acceleration, mu
Boomerang2 forces in a loop, minimum speed required
CanyonBlaster centripetal force in a horizontal (almost) circle, G forces
Comet1 Work, Power, Energy up the 1st hill
Comet2 KE & PE work between top of 1st hill and apex of 1st camelback
Comet3 Energy lost due to friction, centripetal force, G forces
Comet4 classical motion (negative acceleration)
FlyingTrapeze1 Vector analysis of forces, centripetal force
FlyingTrapeze2 Centripetal force via characteristics of the circular path
SteaminDemon1 Work, Power, Energy up 1st hill
SteaminDemon2 KE & PE on the 1st drop
SteaminDemon3 Forces in the Loop
SteaminDemon4 Forces; front seat vs back seat
HighDivers1 Classical calcculations vs KE/PE calculations
HighDivers2 Momentum, Negative Acceleration, Grand Scale Approximations
MerryGoRound Centripetal Forces
PirateShip Pendulum, mu
WaterTubes
Check back later for base data for this one
final velocity independent of path (KE PE), friction
WavePool Wave phenomenon, grand scale approximation